Emergency CleanUP Protocol - UPDATE "PREVIEW"
HELLO EVERYONE!
I finally have more free time and I decided that its time to get back to work on GRAVEBOUND.
I wanted to rework the blood, add some new cosmetic stuff to unlock and add a couple weapon variants or perks!
The plan is to make the game more repayable and fun.
And also to actually advertise the game...
Here are some screenshots (with big red circles to help point to the new stuff):


I'm also in the process of learning how to make music on my own.
Now moving on to the bad news:
GRAVEBOUND story mode might not happen. While I have all the story written out and ready, I just don't know what would be a good way to implement it into the game. Also, I don't want to work on GRAVEBOUND forever. I love this game and I learned so much during the development, but I'm getting really bored of First Person Shooters in general.
I still want to tell the story of GRAVEBOUND. So the plan is to release a Horror game based around it. I already have some working prototypes for it and I can't wait to make more games for people to enjoy and play! My dream was to just make people happy with the things i create. If GRAVEBOUND made even one person have fun, then I'm happy.
Okay! If you made it this far: Thank you so much. I recently found the first concept art I made for GRAVEBOUND like a year ago when I had no clue what I wanted to make, so here... Have it as a reward for making it all the way to the end!

Get GRAVEBOUND
GRAVEBOUND
ENDLESS FAST PACED SHOOTER
| Status | In development |
| Author | exonege |
| Genre | Shooter |
| Tags | 3D, Arena Shooter, First-Person, Godot, Indie, Low-poly, No AI, Short, Singleplayer |
| Languages | English |
| Accessibility | Configurable controls |
More posts
- GRAVEBOUND 0.59 UPDATEMay 31, 2025
- 1st Major Update incoming!May 31, 2025
- GRAVEBOUND is coming to Steam soon!May 28, 2025
- Difficulty adjustments and medalsMay 27, 2025

Comments
Log in with itch.io to leave a comment.
sorry for my horrible english... holy...